voxel_cloud_approximate.cpp File Reference
#include <cstring>
#include "lidar_utils/point_cloud_utils.hpp"
#include "point_cloud_msg_wrapper/point_cloud_msg_wrapper.hpp"
#include "voxel_grid_nodes/algorithm/voxel_cloud_approximate.hpp"
Include dependency graph for voxel_cloud_approximate.cpp:


 This file defines the lanelet2_map_provider_node class.
 Perception related algorithms and functionality, such as those acting on 3D lidar data, camera data, radar, or ultrasonic information.
 Classifiers and operations that act to reduce or organize data. Currently this namespace is strictly for point cloud filters, e.g. voxelgrid and ground filtering, but in the future it may include filtering for images and other functionality.
 Objects that tie voxel_grid classes to Apex.OS and interprocess communication.
 Polymorphic algorithms for dynamically dispatching to voxel grids for use with various message types.