#include <tf2_ros/transform_listener.h>
#include <tf2_ros/buffer.h>
#include <recordreplay_planner_nodes/visibility_control.hpp>
#include <recordreplay_planner/recordreplay_planner.hpp>
#include <autoware_auto_planning_msgs/action/record_trajectory.hpp>
#include <autoware_auto_planning_msgs/action/replay_trajectory.hpp>
#include <autoware_auto_planning_msgs/msg/trajectory.hpp>
#include <autoware_auto_planning_msgs/msg/trajectory_point.hpp>
#include <autoware_auto_vehicle_msgs/msg/vehicle_kinematic_state.hpp>
#include <autoware_auto_planning_msgs/srv/modify_trajectory.hpp>
#include <geometry_msgs/msg/transform_stamped.hpp>
#include <motion_common/motion_common.hpp>
#include <motion_common/config.hpp>
#include <visualization_msgs/msg/marker.hpp>
#include <visualization_msgs/msg/marker_array.hpp>
#include <common/types.hpp>
#include <rclcpp_action/rclcpp_action.hpp>
#include <rclcpp/rclcpp.hpp>
#include <string>
#include <memory>
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