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template<typename ScalarT > |
using | ConstAccelerationXY = GenericState< ScalarT, variable::X, variable::X_VELOCITY, variable::X_ACCELERATION, variable::Y, variable::Y_VELOCITY, variable::Y_ACCELERATION > |
| A 2D state with no rotation. More...
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using | ConstAccelerationXY32 = ConstAccelerationXY< common::types::float32_t > |
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using | ConstAccelerationXY64 = ConstAccelerationXY< common::types::float64_t > |
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template<typename ScalarT > |
using | ConstAccelerationXYZ = GenericState< ScalarT, variable::X, variable::X_VELOCITY, variable::X_ACCELERATION, variable::Y, variable::Y_VELOCITY, variable::Y_ACCELERATION, variable::Z, variable::Z_VELOCITY, variable::Z_ACCELERATION > |
| A 3D state with no rotation. More...
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using | ConstAccelerationXYZ32 = ConstAccelerationXYZ< common::types::float32_t > |
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using | ConstAccelerationXYZ64 = ConstAccelerationXYZ< common::types::float64_t > |
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template<typename ScalarT > |
using | ConstAccelerationXYYaw = GenericState< ScalarT, variable::X, variable::X_VELOCITY, variable::X_ACCELERATION, variable::Y, variable::Y_VELOCITY, variable::Y_ACCELERATION, variable::YAW, variable::YAW_CHANGE_RATE, variable::YAW_CHANGE_ACCELERATION > |
| A 2D state with a CCW rotation. More...
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using | ConstAccelerationXYYaw32 = ConstAccelerationXYYaw< common::types::float32_t > |
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using | ConstAccelerationXYYaw64 = ConstAccelerationXYYaw< common::types::float64_t > |
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template<typename ScalarT > |
using | ConstAccelerationXYZYaw = GenericState< ScalarT, variable::X, variable::X_VELOCITY, variable::X_ACCELERATION, variable::Y, variable::Y_VELOCITY, variable::Y_ACCELERATION, variable::Z, variable::Z_VELOCITY, variable::Z_ACCELERATION, variable::YAW, variable::YAW_CHANGE_RATE, variable::YAW_CHANGE_ACCELERATION > |
| A 3D state with a CCW yaw rotation. More...
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using | ConstAccelerationXYZYaw32 = ConstAccelerationXYZYaw< common::types::float32_t > |
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using | ConstAccelerationXYZYaw64 = ConstAccelerationXYZYaw< common::types::float64_t > |
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template<typename ScalarT > |
using | ConstAccelerationXYZRPY = GenericState< ScalarT, variable::X, variable::X_VELOCITY, variable::X_ACCELERATION, variable::Y, variable::Y_VELOCITY, variable::Y_ACCELERATION, variable::Z, variable::Z_VELOCITY, variable::Z_ACCELERATION, variable::ROLL, variable::ROLL_CHANGE_RATE, variable::ROLL_CHANGE_ACCELERATION, variable::PITCH, variable::PITCH_CHANGE_RATE, variable::PITCH_CHANGE_ACCELERATION, variable::YAW, variable::YAW_CHANGE_RATE, variable::YAW_CHANGE_ACCELERATION > |
| A 3D state with a roll, pitch and yaw rotation. All rotations are CCW. More...
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using | ConstAccelerationXYZRPY32 = ConstAccelerationXYZRPY< common::types::float32_t > |
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using | ConstAccelerationXYZRPY64 = ConstAccelerationXYZRPY< common::types::float64_t > |
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template<typename ScalarT > |
using | ConstantAccelerationAndTurnRate = GenericState< ScalarT, variable::X, variable::Y, variable::YAW, variable::XY_VELOCITY, variable::YAW_CHANGE_RATE, variable::XY_ACCELERATION > |
| A state consisting of a 2D position, CCW orientation, speed along the orientation vector, angle change rate and acceleration along the rotation vector. More...
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using | ConstantAccelerationAndTurnRate32 = ConstantAccelerationAndTurnRate< common::types::float32_t > |
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using | ConstantAccelerationAndTurnRate64 = ConstantAccelerationAndTurnRate< common::types::float64_t > |
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template<typename ScalarT > |
using | ConstantVelocityAndTurnRate = GenericState< ScalarT, variable::X, variable::Y, variable::YAW, variable::XY_VELOCITY, variable::YAW_CHANGE_RATE > |
| A state consisting of a 2D position, CCW orientation, speed along the orientation vector, and an orientation change rate. More...
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using | ConstantVelocityAndTurnRate32 = ConstantVelocityAndTurnRate< common::types::float32_t > |
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using | ConstantVelocityAndTurnRate64 = ConstantVelocityAndTurnRate< common::types::float64_t > |
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template<typename ... Ts> |
using | FloatState = GenericState< common::types::float32_t, Ts... > |
| A typedef for the 32 bit floating point state. More...
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template<typename ... Ts> |
using | DoubleState = GenericState< common::types::float64_t, Ts... > |
| A typedef for the 64 bit floating point state. More...
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